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3D MODELS
This is a collection of my 3D work. I specialize in hard surface nonparametric modeling but also have examples of sculpted work below.

PNTR-076
Hard surface mech model intended for a short film. The asset was created using Autodesk MAYA.

Airborne Cutter
fantasy boat asset created using Autodesk MAYA.

Native Crabman
My first organic character sculpt modeled using Z-brush.

FRST_THMPR-022
A hard surface mech suit intended to be the hero prop in a short film. The asset was constructed using Autodesk MAYA.

MECH
The principal hero character from my short film AGUA FRESCA modeled using Autodesk MAYA.

The Judge
A secondary character from the short film STAR CHEFF sculpted using Blender.

Sonar Drone TT32 - 010
Hard surface model made as a practice exercise. The model and textures took 4 days to complete.
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