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3D MODELS

This is a collection of my 3D work. I specialize in hard surface nonparametric modeling but also have examples of sculpted work below. 

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PNTR-076

Hard surface mech model intended for a short film. The asset was created using Autodesk MAYA.

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Airborne Cutter 

 fantasy boat asset created using Autodesk MAYA. 

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Native Crabman

My first organic character sculpt modeled using Z-brush.

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FRST_THMPR-022 

A hard surface mech suit intended to be the hero prop in a short film. The asset was constructed using Autodesk MAYA. 

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MECH 

The principal hero character from my short film AGUA FRESCA modeled using Autodesk MAYA.

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The Judge 

A secondary character from the short film STAR CHEFF sculpted using Blender. 

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Sonar Drone TT32 - 010

Hard surface model made as a practice exercise. The model and textures took 4 days to complete.  

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